![]() ![]() ![]() I just need to see how i'll set it to 0 when it's a missĪlso, i saw that in another place (and in one of this topic posts), but you can use math. Will need to check my plugins and I'll try to do some conditionals to fix that.Īs for the damage, yanfly damage control helped me with that, i used value = v in the global dmg calculation. Sometimes i'm getting the error saying the value is null because for some reason the custom execution command is executed when it isn't suposed to. Seens my game is a little bugged and i got myself confused because of that, sorry. Hmm, ok thanks, i tried this before but i got a error saying it's not a function(that is why i took off the ()), but this time it worked.
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